Within fragments of memory, pieces of interviews and personal items lies the story of two characters coping with loss. Filling Spaces is a documentary art game using photogrammetry, game design and film techniques to explore intimacy and empathy.
Unique 3D scanned environments form fragments of intimate personal spaces, reconstructions of memory and the Israeli public domain.
Pieces of interviews narrate the experience with guided imagery .
Cinematic camera controls allow players to direct their way through the narrative and reenact turning points in the lives of others.
Dynamic 3D sound effects populate the world of the game and echo the usage and life of objects.
Ultra-high-resolution textures enable delving into the details of the characters' lives.
Directed and Designed by
OS: Windows / Mac
Video Card: NVIDIA GTX 1060 / AMD Radeon RX 480 or greater
CPU: Intel i5-4590 / AMD Ryzen 5 1500X or greater
Memory: 8GB RAM or greater
Controls: XBox Controller (preferable) or Keyboard
(depending on presentation at venue)
Display: Screen or projection
Sound: Stereo, speakers or headphones
Supporting English / Hebrew subtitles and menus